
Learning from legendary game launches to build better online experiences.
No Man's Sky launched with a $60 price tag yet stuck to a plan of no multiplayer until months later, surprising players who trusted hype over gameplay.
Anthem’s failed launch was secretly saved by a last-minute nerf to loot drops, which ironically reduced grinding pressure and extended its life briefly.
E.T. the Extra-Terrestrial sold more cartridges than the Atari 2600 could handle, triggering a burial of unsold units that became the most infamous gaming landfill myth.
Fallout 76 shipped with descriptive trees and settlements that were almost fully randomized by patch size, turning a supposed 'epic' RPG into an accidental procedural nightmare.

No Man's Sky launched with a $60 price tag yet stuck to a plan of no multiplayer until months later, surprising players who trusted hype over gameplay.
Anthem’s failed launch was secretly saved by a last-minute nerf to loot drops, which ironically reduced grinding pressure and extended its life briefly.
E.T. the Extra-Terrestrial sold more cartridges than the Atari 2600 could handle, triggering a burial of unsold units that became the most infamous gaming landfill myth.
Fallout 76 shipped with descriptive trees and settlements that were almost fully randomized by patch size, turning a supposed 'epic' RPG into an accidental procedural nightmare.