Learn the principles of user-centered design — from research to prototyping
10 Episodes
Audio Lessons
234 Minutes
Total Learning
Beginner
Friendly
UX design is the practice of creating products that provide meaningful, relevant, and enjoyable experiences. It encompasses every aspect of a user's interaction with a product — from discovery to daily use to troubleshooting.
Good UX is invisible. You only notice it when it's bad: confusing navigation, unclear buttons, frustrating workflows. Great UX design makes complex technology feel effortless.
1. Discovery: Research, user interviews, competitive analysis
2. Definition: Personas, user journeys, problem statements
3. Design: Wireframes, prototypes, visual design
4. Testing: Usability testing, iteration
5. Delivery: Handoff to development, quality assurance
While UX is a visual field, the principles and thinking are conceptual. Understanding the why behind UX decisions is as important as the how — and that's what audio excels at teaching.
10 audio lessons • 234 minutes total

What is UX? The difference between UX and UI. History of user-centered design. Why UX matters for business. The role of a UX designer. Common misconceptions.

Qualitative vs quantitative research. User interviews. Surveys. Contextual inquiry. Diary studies. Analytics. When to use which method. Research on a budget.

What personas are and aren't. Creating research-based personas. User journey mapping. Identifying pain points and opportunities. Scenarios and use cases.
Organizing content and functionality. Card sorting. Site maps. Navigation patterns. Taxonomies and labeling. Making complex information findable.
~25 min

Low-fidelity vs high-fidelity. Paper prototypes. Digital wireframing tools. Interactive prototypes. The value of prototyping before building.

Nielsen's heuristics. Fitts's Law. Hick's Law. Miller's Law. Gestalt principles. Designing for recognition over recall. Error prevention.

Planning usability tests. Recruiting participants. Moderated vs unmoderated testing. Think-aloud protocol. Analyzing results. Iterating on findings.
Why accessibility matters. WCAG guidelines. Designing for screen readers. Color contrast and visual accessibility. Keyboard navigation. Inclusive design principles.
~25 min

Mobile-first design. Touch targets and gestures. Responsive design principles. Native vs web. Progressive disclosure on small screens.

Building a UX portfolio. Hard skills vs soft skills. Specializations within UX. Working with developers and stakeholders. Continuous learning in UX.
Master the building blocks of programming — variables, loops, functions, and computational thinking
Discover the science behind memory, attention, and effective learning strategies
Master the art of clear thinking — spot fallacies, evaluate evidence, and make better decisions
User personas transform abstract 'users' into concrete people your team can design for. Learn how to create effective personas that improve design decisions.
Watch users struggle and succeed with your product. Usability testing reveals what works and what doesn't—before it's too late to fix.
Great products start with understanding users. Learn the essential user research methods that separate successful designs from failures.
Good UX makes products a joy to use. Here are the fundamentals every designer (and developer) should know.
Transform your commute, workout, or downtime into learning time. Our AI-generated audio makes complex topics accessible and engaging.
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