Learn the principles of user-centered design — from research to prototyping
10 Episodes
Audio Lessons
234 Minutes
Total Learning
Beginner
Friendly
User Experience (UX) design focuses on creating products that are useful, usable, and enjoyable. Great UX makes technology feel intuitive—you barely notice it because it just works. Bad UX creates frustration, confusion, and abandoned products.
Steve Jobs understood this: "Design is not just what it looks like and feels like. Design is how it works."
Ten principles for good interface design:
1. Visibility of System Status
Keep users informed about what's happening. Progress indicators, confirmations, status messages.
2. Match Between System and Real World
Use familiar language and concepts. Follow real-world conventions.
3. User Control and Freedom
Allow easy undo and redo. Clear exit paths. Don't trap users.
4. Consistency and Standards
Follow platform conventions. Be internally consistent.
5. Error Prevention
Design to prevent errors before they happen. Confirmation dialogs for destructive actions.
6. Recognition Rather Than Recall
Show options rather than requiring memory. Visible navigation and controls.
7. Flexibility and Efficiency
Accommodate novices and experts. Shortcuts for power users.
8. Aesthetic and Minimalist Design
Remove unnecessary elements. Every piece of information competes for attention.
9. Help Users Recognize and Recover from Errors
Clear error messages in plain language. Suggest solutions.
10. Help and Documentation
Provide help when needed. Easy to search and task-focused.
Understand users and context:
Synthesize research into actionable insights:
Generate possible solutions:
Create testable representations:
Tools: Figma, Sketch, Adobe XD, InVision
Validate with real users:
Organizing content so users can find what they need:
How users interact with elements:
Design for everyone:
Accessibility isn't optional—it's essential for reaching all users and often legally required.
Examples: Material Design, Apple HIG, Atlassian Design System

Learn the principles of user-centered design — from research to prototyping
10 audio lessons • 234 minutes total

What is UX? The difference between UX and UI. History of user-centered design. Why UX matters for business. The role of a UX designer. Common misconceptions.

Qualitative vs quantitative research. User interviews. Surveys. Contextual inquiry. Diary studies. Analytics. When to use which method. Research on a budget.

What personas are and aren't. Creating research-based personas. User journey mapping. Identifying pain points and opportunities. Scenarios and use cases.
Organizing content and functionality. Card sorting. Site maps. Navigation patterns. Taxonomies and labeling. Making complex information findable.
~25 min

Low-fidelity vs high-fidelity. Paper prototypes. Digital wireframing tools. Interactive prototypes. The value of prototyping before building.

Nielsen's heuristics. Fitts's Law. Hick's Law. Miller's Law. Gestalt principles. Designing for recognition over recall. Error prevention.

Planning usability tests. Recruiting participants. Moderated vs unmoderated testing. Think-aloud protocol. Analyzing results. Iterating on findings.
Why accessibility matters. WCAG guidelines. Designing for screen readers. Color contrast and visual accessibility. Keyboard navigation. Inclusive design principles.
~25 min

Mobile-first design. Touch targets and gestures. Responsive design principles. Native vs web. Progressive disclosure on small screens.

Building a UX portfolio. Hard skills vs soft skills. Specializations within UX. Working with developers and stakeholders. Continuous learning in UX.
Demystify artificial intelligence — from neural networks to ChatGPT
The man who put a computer in your pocket and changed how we live
Master the building blocks of programming — variables, loops, functions, and computational thinking
User personas transform abstract 'users' into concrete people your team can design for. Learn how to create effective personas that improve design decisions.
Watch users struggle and succeed with your product. Usability testing reveals what works and what doesn't—before it's too late to fix.
Great products start with understanding users. Learn the essential user research methods that separate successful designs from failures.
User interviews, usability testing, surveys — the methods that reveal what users actually need.
The fundamental principles behind great user experiences — for designers and developers alike.
Transform your commute, workout, or downtime into learning time. Our AI-generated audio makes complex topics accessible and engaging.
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